gothicwarrior - 2009-11-04 19:21:38

Eloss Vayu mam prosbe otóz mam teksture zorda ja nie żartuje i potrzebuje sie dowiedzieć co zrobić by zrobic takiego dinozaura jakiego ty masz wyjasnij mi co skopiować itd.?

soAP - 2009-11-05 14:54:54

Zrobić nowy model 3D, lub po prostu normalnie powiększyć za pomocą skryptów. A z takimi pytaniami to lepiej na PW.

Vayurax - 2009-11-05 15:34:41

Lepiej tutaj dla innych. Jak bd. na PC to edytuje posta i wkleje skrypt, temat zamykam.

EDIT:

Spoiler:


/*************************************************************************
**    XXX Prototype                    **
*************************************************************************/

PROTOTYPE Mst_Default_XXX(C_Npc)           
{
    name                            =    "XXX";
    guild = GIL_SNAPPER;
    aivar[AIV_MM_REAL_ID] = ID_SNAPPER;
    level = 12;
    attribute[ATR_STRENGTH] = 60;
    attribute[ATR_DEXTERITY] = 60;
    attribute[ATR_HITPOINTS_MAX] = 120;
    attribute[ATR_HITPOINTS] = 120;
    attribute[ATR_MANA_MAX] = 0;
    attribute[ATR_MANA] = 0;
    protection[PROT_BLUNT] = 60;
    protection[PROT_EDGE] = 60;
    protection[PROT_POINT] = 60;
    protection[PROT_FIRE] = 60;
    protection[PROT_FLY] = 60;
    protection[PROT_MAGIC] = 0;
    damagetype = DAM_EDGE;
    fight_tactic = FAI_SNAPPER;
    senses = SENSE_HEAR | SENSE_SEE | SENSE_SMELL;
    senses_range = PERC_DIST_MONSTER_ACTIVE_MAX;
    aivar[AIV_MM_ThreatenBeforeAttack] = TRUE;
    aivar[AIV_MM_FollowTime] = FOLLOWTIME_MEDIUM;
    aivar[AIV_MM_FollowInWater] = TRUE;
    aivar[AIV_MM_Packhunter] = TRUE;
    start_aistate = ZS_MM_AllScheduler;
    aivar[AIV_MM_RestStart] = OnlyRoutine;
//-------------------------------------------------------------
func void B_SetVisuals_XXX()
{
    Mdl_SetVisual(self,"Snapper.mds");
    Mdl_SetVisualBody(self,"Sna_Body",1,1,"",1,1,-1);
};


/*************************************************************************
**    XXX                                                               **
*************************************************************************/

INSTANCE XXX    (Mst_Default_XXX)
{
    Set_Bear_Visuals();
    Npc_SetToFistMode(self);
    Mdl_SetModelScale(self,3,3,3);
};

gothicwarrior - 2009-11-07 18:57:08

dobra a gdzie to wsadzić?

Vayurax - 2009-11-07 19:07:49

Do skryptu potwora tam gdzie NPC są.

gothicwarrior - 2009-11-08 11:38:54

aha dzięki

www.pozyczki-kredyty-forum.pun.pl www.gwardiaset.pun.pl www.densetsu-hentai.pun.pl www.spaniele.pun.pl www.clan-olimp.pun.pl